AI Insights · Timothy · January 2023
Top 5 iOS io Games in Oceania: Q4 2022 Performance
Discover the performance trends of the top 5 iOS io games in Oceania during Q4 2022, including insights into weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 iOS io games in Oceania demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Hole.io from Voodoo experienced fluctuations in weekly downloads, starting at around 9K and dipping to approximately 3.8K mid-quarter before rebounding to 11.7K by the end of December. The game's weekly revenue saw a gradual decline from $639 to $233, with a slight uptick to $354 in the final week. Active users also showed a dynamic trend, decreasing from 35.5K to 21.3K before rising to 44.8K towards the quarter's end.
Paper.io 2, also by Voodoo, maintained a relatively stable download rate, starting at 6.2K and ending at 9.4K. Revenue for the game increased from $69 to $372 over the quarter. Active user numbers showed a slight decline from 24.6K to 17.9K, followed by an increase to 28.9K in the final week.
Snake.io - Fun Online Snake by Kooapps had a consistent performance in downloads, starting at around 4.8K and peaking at 9.1K in the last week of December. Weekly revenue remained steady, fluctuating between $185 and $299. Active users mirrored the download trend, starting at 21.8K and reaching 31.8K by the end of the quarter.
slither.io from Lowtech Studios LLC saw a steady increase in downloads, beginning at 5.2K and climbing to 8.2K by the end of the quarter. Revenue remained relatively low but stable, ranging from $17 to $24. Active users also showed a positive trend, growing from 46.4K to 49.3K over the quarter.
State.io - Conquer the World by AI Games FZ experienced a mixed performance. Weekly downloads started at 3.7K, dipped to 1.5K, and then rose to 4.7K by the end of December. Revenue varied between $107 and $266. Active users followed a similar pattern, starting at 14.2K and ending at 16.2K.
These insights highlight the dynamic nature of the io games category on iOS in Oceania. For more detailed analytics and insights, visit Sensor Tower.